Modifiers#
A modifier is a simple piece of data that can be added by executing a form in a certain way.
Common modifiers#
Common modifiers can be unlocked by anyone in a skill tree.
Focus#
Charges the technique by holding down the form button.
Multi#
Multiplies the technique by repeating the form button.
Directional#
Aims the technique in a certain direction by walking that way.
Additionally, there is a difference between "lower" and "upper",
such as with a Fire Kick or a Block. By default, the direction
is "upper", but it can be changed by holding down the Sneak
key.
Target#
Aims the technique at a target by looking at them.
Special modifiers#
Special modifiers can be earned through various means, included out-of-game activities such as supporting the projects. These special modifiers include VFX and flavour finishers.
Example#
An earth wall has a directional modifier, which specifies in what direction the wall appears. Earth spear has a target modifier, which means that you need to specify a target the spear should aim for.