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Modifiers#

A modifier is a simple piece of data that can be added by executing a form in a certain way.

Common modifiers#

Common modifiers can be unlocked by anyone in a skill tree.

Focus#

Charges the technique by holding down the form button.

Multi#

Multiplies the technique by repeating the form button.

Directional#

Aims the technique in a certain direction by walking that way. Additionally, there is a difference between "lower" and "upper", such as with a Fire Kick or a Block. By default, the direction is "upper", but it can be changed by holding down the Sneak key.

Target#

Aims the technique at a target by looking at them.

Special modifiers#

Special modifiers can be earned through various means, included out-of-game activities such as supporting the projects. These special modifiers include VFX and flavour finishers.

Example#

An earth wall has a directional modifier, which specifies in what direction the wall appears. Earth spear has a target modifier, which means that you need to specify a target the spear should aim for.

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